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Janice
Von Itter

I am a challenge-seeking system thinker who also delights in little details.

I create physical and digital products that people love, from concept to completion.

I thrive surrounded by passionate people who live to build things, from engineers and designers to lawyers and linguists.

My portfolio spans over many years and many products - wearables, robots, voice interfaces, game consoles, virtual reality, apps and websites. A few of my favorite projects are shown below. Reach out if you'd like to see more.

Greatest Hits

DaVinci Single Port  //  2022

The da Vinci Single Port (SP) robot enables a variety of minimally invasive surgical procedures. I help empower surgeons and improve patient outcomes by developing new robot features and instruments. I also write and maintain detailed specifications to guide development and achieve FDA approval.

Firefox Reality  //  2019

Firefox Reality (FxR) was an experimental browser by Mozilla, created to give users a privacy-respecting way to access web content in virtual and augmented reality. I worked across organizations, bridging the main Firefox team with the Mixed Reality team, to help transition from a proof-of-concept to the best VR browser on the market. In less than one year I helped increase weekly active usage of the browser by over 300% across the Oculus and HTC platforms

Bossa Nova Robot  //  2018

As Head of Product and UX, I worked directly with Bossa Nova's main retail client, Walmart, to understand the problems facing their workers and their business. Working closely with hardware and software engineers, I helped devise solutions to these problems through advanced robotics and machine learning. I also managed the Product and UX team in charge of robot deployment and data reporting/visualization.

Fitbit Ionic  //  2017

I held a variety of roles on Fitbit Ionic. I started as the Lead Designer at the very early concept stages, defining key experiences and behaviors. As the project grew, I was promoted to Design Manager to lead a team of 10 designers building this high-end smartwatch, Fitbit's other wearables and the developer platform. Eventually I made the switch to Product Management, where I continued to support Ionic as well as Charge and Alta product lines. Since 2017, Ionic has been worn by nearly 2 million people.

Fitbit Blaze //  2016

I designed all interactive aspects of Fitbit's first smartwatch as part of a two-person team. From the concept phase, through to launch and four customer software updates, I worked closely with product managers and engineers to ensure a delightful, high quality user experience. The Blaze has sold over 5 million units since its release in 2016.

GoPro Hero5  //  2015

I held a variety of roles on Fitbit Ionic. I started as the Lead Designer at the very early concept stages, defining key experiences and behaviors. As the project grew, I was promoted to Design Manager to lead a team of 10 designers building this high-end smartwatch, Fitbit's other wearables and the developer platform. Eventually I made the switch to Product Management, where I continued to support Ionic as well as Charge and Alta product lines. Since 2017, Ionic has been worn by nearly 2 million people.

Xbox One  //  2013

Leading up to the 2013 launch of the Xbox One, I led interaction design for many of the core gaming and social apps - Friends, Parties (multi-player gaming), Achievements, Game DVR, Skype, Messaging and more. I also designed service-driven social experiences used by nearly 50 million Xbox Live users across two consoles, on mobile devices, Windows and the web. 

education

Master of Science

Human Centered Design & Engineering
University of Washington, June 2007
 
Bachelor of Science

Journalism
Boston University, January 2002
 
Additional Coursework
Typography, Infographics, Graphic Design at School of Visual Concepts
 

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JANICE
VON ITTER
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Oh hi. 

 

Now you know a bit about me. What about you? I love hearing about what others are working on, so drop me a line! Bonus points if you want to talk about scuba diving, podcasts, board games or dogs.

 

Use the form below to get in touch. You can also download my resume by clicking here.

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